Unity 6 roadmap 2026 details CoreCLR, ECS unification, verified packages, AI tools, and live-ops integration across engine ...
Unity’s story starts back in 2002 with an OpenGl forum where Danish programmer Nicholas Francis was searching for assistance with a shader system. Not long after this post, Joachim Ante responded, ...
Extended Agreement Deepens Support for VR Developers, Making It Easier for Them to Develop, Deploy, and Grow Apps and Games on Meta’s VR Platform Unity (NYSE: U), the world’s leading game engine, and ...
Unity Software (U) recently locked in a major vote of confidence from one of the most powerful companies in tech. On April 8, 2026, Unity and Meta Platforms (META) announced an extended multi-year ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today launched a dedicated AI marketplace in the Unity Asset Store ...
Vector drove 15% sequential growth in Unity's ad network in Q2 2025. Management sees continued double-digit sequential gains in Q3. Vector's scalability leverages Unity's reach in 70% of top mobile ...
404-GEN today announced it has become the first decentralized 3D model generation platform to integrate with Unity. The integration with Unity, platform to create and grow games and interactive ...
David Helgason, Joachim Ante and Nicholas Francis founded Unity Technologies in 2004. It’s a Danish-American video game software development company located in San Francisco, California. Unity claims ...